Monthly Archives: October 2013
The Manhattan Project is announced – for PC and iOS
Domowicz Creative Group is partnering with Minion Games to create an electronic version of Minion Games’s hit board game, The Manhattan Project. DCG is working closely with the producer, James Mathe, and designer, Brandon Tibbets, to make sure the electronic game is a faithful and high quality conversion of the physical game. The conversion has been in development since July, 2013, and is scheduled for release in the first quarter of 2014. Head over to BoardGameGeek.com for a first look at a work-in-progress version of The Manhattan Project for PC and iOS. Continue reading
New website for DCG
Domowicz Creative Group has an all new look! In anticipation of the release of upcoming products, the DCG website has been given a visual makeover and new functionality. Domowicz Creative Group hired specialist studio, Nasty Creatures, to conceptualize and implement the new website. With expedited service, construction of the site took less than a week, from initial consultation to live online presence. Thanks to the help of Nasty Creatures, the Domowicz Creative Group website is more extensible, better organized, and better looking!
TEST
Ipso facto is a Latin phrase, directly translated as “by the fact itself,”[1] which means that a certain phenomenon is a direct consequence, a resultant effect, of the action in question, instead of being brought about by a previous action. It is a term of art used in philosophy, law, and science. An example in law is money laundering: the act is not ipso facto illegal because it is an exchange but is done as a cover for something else, so the act puts the actions of an individual in question. A common English idiom with a similar meaning is “in and of itself”. Aside from its technical uses, it occurs frequently in literature, particularly in scholarly addenda: e.g., “Faustus had signed his life away, and was, ipso facto, incapable of repentance” (re: Christopher Marlowe, The Tragical History of Dr. Faustus) or “These prejudices are rooted in the idea that
Test News
Ipso facto is a Latin phrase, directly translated as “by the fact itself,”[1] which means that a certain phenomenon is a direct consequence, a resultant effect, of the action in question, instead of being brought about by a previous action. It is a term of art used in philosophy, law, and science. An example in law is money laundering: the act is not ipso facto illegal because it is an exchange but is done as a cover for something else, so the act puts the actions of an individual in question. A common English idiom with a similar meaning is “in and of itself”. Aside from its technical uses, it occurs frequently in literature, particularly in scholarly addenda: e.g., “Faustus had signed his life away, and was, ipso facto, incapable of repentance” (re: Christopher Marlowe, The Tragical History of Dr. Faustus) or “These prejudices are rooted in the idea that
The Manhattan Project
The Manhattan Project is a computerization of the hit board game, The Manhattan Project by Minion Games. This game is powered by the Strange Jacket Board Game Engine by Domowicz Creative Group, on top of Cocos2d-x. It supports solo play against smart AI players, live online multiplayer (cross platform), and pass-n-play. A Kickstarter campaign is slated for November 2013 to help cover development costs incurred thus far, and with luck, to provide enough additional funding to make The Manhattan Project a top quality conversion. The Manhattan Project is the newest game by Domowicz Creative Group, and is scheduled for broad release on PC and iOS by Q1 2014.
Dragon Fin Soup
Dragon Fin Soup is a high-quality visual Roguelike and RPG hybrid, currently in development by Grimm Bros, LLC. Dragon Fin Soup runs on a heavily modified version of the Something Cosmic RL Engine, by Domowicz Creative Group, and uses Cocos2d-x. Core features provided by Domowicz Creative Group include, procedural level generation, comprehensive saving and loading, dungeon rendering, broad game architecture, path finding, turn management, and field of view calculation. Dragon Fin Soup is slated for release in 2014. A pre-alpha trailer is available here.
Orbiter
Orbiter is a technology prototype for a classic-arcade “schmup” space shooter. Orbiter uses Ogre3d for rendering and animation. The key development goal of Orbiter was to create a level pathing system that allowed for arbitrary camera movement through a 3d scene, in conjunction with a supporting game architecture. As with Hate, the art for Orbiter is by renowned art house, HD-Fortress . At this time there are no plans to move Orbiter into full production, however the technology is ready for use in future developments. Stay tuned!
Hate
Hate is a 3d Roguelike with a Lovecraftian, surreal-horror, theme. Hate is built using Ogre3d, and is the first major project to use the Something Cosmic RL Engine, by Domowicz Creative Group, and the first of two collaborations with world-class art production company, HD-Fortress. Publishers interested in adding Hate or a game like it to their upcoming slate should contact us for more information and to schedule a live demo.
Tinkerbox
Autodesk Tinkerbox is a product developed by Subatomic Studios, for iOS. Domowicz Creative Group developed all of the interface motion graphics and input handling logic used in Tinkerbox, and team management for the iPhone specific Tinkerbox sku.